One of the main outputs of the joint 3DTeLC &Argo3D projects is a Unity based VR program named GeaVR, which allows the user to experience a wide range of geological and geomorphological sites in virtual reality. Developed for the project, this software is a powerful tool which allows the user to navigate 3D models and map their features in VR. The software can be accessed by registering with https://www.geavr.eu/ . 3D Scenes available here; https://www.3dtelc.com/resources-downloads/3d-vr-models-and-teaching-guides
GeaVR Software
GeaVR allows the user to experience a wide range of geological and geomorphological sites in virtual reality. Developed for the project, this software is a powerful tool which allows the user to navigate 3D models and map their features in VR. The software can be downloaded directly from https://www.geavr.eu/ with registration. Requires a compatible Windows PC and Oculus VR headset. Download pre-converted VR scenes prepared by 3DTeLC separately from the Scene List page available on this site.
Mapping and measurement tools
The GeaVR software has a range of learning tools for students to allow themselves to navigate, map, measure and export features within the VR scene. The VR scenes can be navigated virtually on foot, by drone or in flight mode.
Trace a line click by click as in GIS and Google Earth to map features in VR. Measurements can be exported in KML and CSV format.
Draw a polygon over features in VR. Like other tools, each individual vertices contains x,y,z information corresponding to the real world location.
Generate topographic profiles through onshore and offshore terrains. Data can be exported in graph/table format in Excel.
Trace a line to measure the distance between points within the VR scene, horizontally or vertically.
Record dip and strike measurements using this tool and the virtual compass.
Take GPS tagged photos within the VR scene for later reference.
GPS x,y,z coordinates as well as a digital compass showing the heading.
Show the VR scene and view satellite imagery of the real world location.
Two dimensional fly arounds are available to those without access to an Oculus VR headset. These will work on Windows and Mac laptops or desktop computers without oculus headsets, using the keyboard to navigate.
Source Code
The source code for the VR loader and toolkit is available by registering at https://www.geavr.eu.